There are 3 new SDKs for: DotNet, Unity and Windows Phone 7.1+.
Each now includes a “LoadBalancing API” project which contains the client-side piece for Photon’s Loadbalancing solution. The new API is supplied with source and a simple demo project. This is the initial release of that API, so feedback is especially welcome.
Best of all, the new API allows you to use the Photon Cloud service! Register for it, get your appId from your account page and you’re ready for development. No server installation needed!
Tags: Developer, Development, Highlight, Photon, Photon Cloud, SDK, socket-server, Unity 3D