Gaming Market

21
Jul 09
Paradise Paintball

Paradise Paintball

In March we mentioned that we had developed an SDK for Unity3D, so that games using the new 3d engine could integrate our multiplayer technology seamlessly.

Shortly after that, when we released our streamlined product “Photon“, game developer  Cmune chose Photon (its Unity SDK) for their “Paradise Paintball” game. Reworking the multiplayer functionality from a prior multiplayer engine, Paradise Paintball is now ready and running on Photon. It’s available as facebook application, with some further informations and great ratings. You can also play it online directly in your brower for free on the Cmune website.

Check out Paradise Paintball on the Cmune website.

19
Jun 09
End of May was a happy date for brain exercise game lovers. Finally, the hugely successfull “Dr. Kawashima” series well-known from Nintendo DS finally became available for PC and Mac.

kawashimaDeveloped by Munich-based game developer Chimera, the game features not only tons of puzzles and brain training exercises but for the first time users can also compete in a world-wide online ranking.

Online connectivity was implemented using Exit Games Neutron. Also noteable: Unity technology was used, making “Dr. Kawashima’s Brain Exercise” the first boxed Unity game.
Here’s the game’s website.
15
Jun 09

Today, an article on Exit Games was published on the Ericsson Developer Connection website. Our EVP Marketing & Sales, Robert, talks about Exit Games’ products and what connects us with Ericsson: “We share with Ericsson a common vision that community gaming is a vital part of the whole mobile services ecosystem. We also like Ericsson’s program for managing the relationship with developers. And of course, Ericsson’s global reach is very beneficial to us and helps us realize our vision of worldwide game roaming.”
Read the whole article on the Ericsson Developer Connection website.

04
Jun 09

Apple asks developers to check their apps for compatibility with iPhone OS v3. Today, we did. And we are.

The iPhone OS v3 Beta 5 SDK for iPhone, however, is not compatible with iPhone OS v2.x: although the new iPhone SDK relies on the existing SDK it is partially incompatible.  Some steps of the update can’t be reversed and it’s huge for a small device. Here are some of the issues: Continue reading →

02
Jun 09

WGT In The News

USA Today logoWe found this article on USA Today, featuring the World Golf Tour game and the fact that WGT is working together with USGA to present the virtual championship on the Bethpage Black Course. “World Golf Tour provides the most realistic simulation of golf courses I have ever seen online,” PGA Tour veteran Ryuji Imada said. “The photographs of the courses are stunning and the game helps players experience the same type of course management decisions I am faced with every weekend on Tour.”

Read the feature here: “Video gamers can take swing at qualifying for virtual U.S. Open

08
May 09

World Golf Tour, offering today’s most advanced HD online golf browser game (and powered by Exit Games Neutron) just announced that 100 million shots have been made in roughly 8 million rounds which have been played – during the beta phase only!
WGT - 100 Million Balls Hit

And other developments from the side of WGT are also noteworthy: World Golf Tour have now started a Video Blogger Contest. The winner will cover the Virtual U.S. Open starting May 25, and will be flown to Bethpage Black to cover the practice rounds of the real U.S. Open. Deadline to enter the contest is May 11th. Here’s how to enter.

If you’re interested in what other contestants have submitted so far, search for “2009virtualusopen_contest” on the YouTube website.
And here’s a fun example of a Golf Tournament Video Blog

17
Apr 09

In March, the United States Golf Association (USGA) and World Golf Tour (WGT) had announced that they had formed an agreement to host the first Virtual U.S. Open Championship on www.USOPEN.com.

The Virtual U.S. Open will take place on a state-of-the-art simulation of the Black Course at Bethpage, allowing golf enthusiasts everywhere to play an online golf championship from their computers at no cost, at the same time and on virtually the same course as the actual U.S. Open competitors in June.

Qualifying rounds for the Virtual U.S. Open are playable May 25 through June 21. The top 156 qualifiers plus ties will then square off for the Virtual U.S. Open title on June 22. The winner will be crowned the USGA Virtual U.S. Open Champion and will be a guest of the USGA at the 2010 U.S. Open at Pebble Beach Golf Links in Pebble Beach, Calif.

A closest-to-the-hole challenge on WGT’s virtual Bethpage Black is already be available on http://usga.usopen.com/2009/virtualopen/ for players to test their skills, before the Virtual U.S. Open qualifying rounds begin.

03
Apr 09

You may have read it in the press on Gamasutra, DevelopMag, GamesIndustry.biz or MCV:

We’ve only just announced our new Product “Photon”. While our other product, “Neutron”, enables multiplayer game development as a managed service, “Photon” is a development framework for multiplayer games aimed at hands-on developers looking for maximum speed and freedom.

Of course, “Photon” SDKs are available for all major platforms (PC, MAC, Flash, Unity3D, iPhone, Android, Brew, J2ME/SE). Coming as a regular software licence starting at only $ 500 for a single server licence and 100 concurrent users, you can simply download our free full-featured 30-day trial version (including demo applications) and start developing right away. Send us an email if you’re interested in other licences or have a look at the Photon website for further information.

As a major client, Cmune chose Photon for their “Paradise Paintball” game. Reworking the multiplayer functionality from a prior multiplayer engine to Photon is currently on the way. Look out for the game at Facebook soon!

Unity LogoSince “Paradise Painball” is based on Unity 3D, have a look at Unity’s discussion forum where an interesting discussion is going on.

31
Mar 09
Exit Games supports iPhone

Exit Games supports iPhone

Good news for game developers: Apple’s iPhone OS version 3.0 is now out in beta. Next to some 100 new features such as drag & drop (shake the device to make the undo options pop up) what’s currently most interesting from our perspective is that finally it will be possible to use microbilling from within iPhone applications! So not only are you able to quickly develop multiplayer game using our iPhone SDK, but you will also be able to make money after the players have downloaded the game. Let them pay for additional levels, buy in-game items, you name it.

The new OS will officially be out in the summer, but using the beta version you can already start developing your multiplayer game with in-game transactions. This is very exciting!

26
Mar 09
World Golf Tour - Wolf Creek Course

World Golf Tour - Wolf Creek Course

Those of you already registered with World Golf Tour have received the WGT newsletter and know it – all the others may be interested to hear that our client has added some great features to his HQ online golf game.

Now, the Kiawah Ocean Course can be played on the whole – all 18 holes are included now! If you’re short on time, you can always chose to play only the front 9 or the back 9. And there’s a new challenge out also: Wolf Creek. A quite radical course set in a canyon! If you think you’ve mastered about everything so far, try this one … and cringe.

And here’s a link to all the details of the update: World Golf Tour