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27 October
Posted in SDK
Comments Off on Released Photon Native SDKs 4.1.4.0

Released Photon Native SDKs 4.1.4.0

Released Photon Native SDKs 4.1.4.0, added XBox 1 support, added Webflags …

13 October
Posted in SDK
Comments Off on Released Photon Native SDKs v4.1.3.4

Released Photon Native SDKs v4.1.3.4

Released new Native SDKs v4.1.3.4 for Emscripten, Linux, Windows and WindowsStore and Android NDK, iOS, OS X, tvOS.

Comments Off on 4.0.5.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X, tvOS and Windows

4.0.5.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X, tvOS and Windows

Version 4.0.5.0 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 4.0.4.0 (for the full list please have a look at the release history files, like always): we now offer a Client SDK for Apple tvOS the Windows […]

12 August
Posted in Developer, Photon, SDK
Comments Off on Photon Client SDKs v4.0.0.2 – Realtime, Turnbased and Chat

Photon Client SDKs v4.0.0.2 – Realtime, Turnbased and Chat

We’ve been in “Engineering Mode” for a while but now everything begins to come together. You can notice that when you take a look at our client SDKs, which begin to include all Photon client APIs in one package. It should be a lot easier to combine Realtime or Turnbased […]

7 May
Posted in Developer, Photon, SDK
Comments Off on Photon Client SDK v3.0.1.6 for Unity, Windows Phone and DotNet

Photon Client SDK v3.0.1.6 for Unity, Windows Phone and DotNet

When I zipped the packages for v3.0.1.6 today, I realized just how much happened since the last release. New builds have been in the Photon Unity Networking updates and some developers got updates in-between, but we didn’t have a proper update since end of February. So, what’s new? Not the […]