Released new Native SDKs v18.104.22.168 for Emscripten, Linux, Windows and WindowsStore and Android NDK, iOS, OS X, tvOS.
Version 22.214.171.124 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 126.96.36.199 (for the full list please have a look at the release history files, like always): we now offer a Client SDK for Apple tvOS the Windows […]
We’ve been in “Engineering Mode” for a while but now everything begins to come together. You can notice that when you take a look at our client SDKs, which begin to include all Photon client APIs in one package. It should be a lot easier to combine Realtime or Turnbased […]
When I zipped the packages for v188.8.131.52 today, I realized just how much happened since the last release. New builds have been in the Photon Unity Networking updates and some developers got updates in-between, but we didn’t have a proper update since end of February. So, what’s new? Not the […]
As you may have seen with RC8 already we have concentrated our efforts in the last months to improve the¬†stability¬†and performance of photon.¬†The last weeks have been the toughest due to some really nasty hard to reproduce bugs. Today we are really glad to announce the release of RC9 […]