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7 May
Posted in Developer, Photon, SDK, Unity 3D
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Photon Client SDK v3.0.1.6 for Unity, Windows Phone and DotNet

When I zipped the packages for v3.0.1.6 today, I realized just how much happened since the last release. New builds have been in the Photon Unity Networking updates and some developers got updates in-between, but we didn’t have a proper update since end of February. So, what’s new? Not the [...]

30 April
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New Photon Server SDK v3 RC9

  As you may have seen with RC8 already we have concentrated our efforts in the last months to improve the stability and performance of photon. The last weeks have been the toughest due to some really nasty hard to reproduce bugs. Today we are really glad to announce the release of RC9 [...]

20 April
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3.0.3.0 Client SDKs for AndroidNDK, iOS, Marmalade, OS X and Windows

The new C, C++ and objC client SDKs version 3.0.3.0 are out now! Get the new SDKs for Photon Server here and for Photon Cloud here. Important changes are: an improved debug output interface for C++ and objC: You now can just call .toString() on any object and you will get [...]

5 April
Posted in iPad, iPhone, Photon, Unity 3D

Hooray: ‘Cubemen’ by 3Sprockets is ‘Game of the Week’ in App Store for iPad

We admit that we are proud of Photon, sure, but Photon is nothing without a great developer community doing stunning games with it.  ‘Cubemen’ by 3Sprockets is a great example of such a game and  therefore we were not suprised that the game not only won the GEE contest, but [...]

26 March
Posted in Unity 3D
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New Unity Tutorial & Example Project – Special Unity Asset Store Offer

The latest Photon Cloud Unity tutorial and example project was prominently featured in the March edition of Unity’s Asset Store newsletter. Cool, but even better: it’s free, so check it out. If you want a head start into networking code with Unity and Photon, then you might be interested in [...]

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